funded

The Quest for ADA

$100,000.00 Received
$100,000.00 Requested
Ideascale logo View on ideascale
Community Review Results (1 reviewers)
Addresses Challenge
Feasibility
Auditability
Impact
Solución

We will offer the whole fantasy gaming experience, story, exclusively hand-drawn artworks, world and game design will be fully hand-made!

Problem:

Construyendo el primer juego MRPG de fantasía móvil en un mundo llamado ADA. Diseño del juego totalmente relacionado con la tecnología blockchain de Cardano.

Yes Votes:
₳ 373,429,314
No Votes:
₳ 79,438,059
Votes Cast:
3132

This proposal was approved and funded by the Cardano Community via Project F5: DApps & Integrations Catalyst funding round.

  • Video cover image

Disclaimer - ALL Artworks are just mood concepts and can differ little in detail from the final version -

Combine blockchain technology with NFTs in a mobile environment Modular development strategy with three Phases Pre-Sale, NFT Marketplace, Native App for Android and iOS QUEST already a Stake pool!

Website WIP: www.ada-quest.com

 

Team Coding: Dirk worked for Ubisoft, founded two gaming studios as a Dev Lead, and is currently working as a Technical Architect. He is the go-to guy, well in everything tech-related. Besides running and tracking our stake pool he is doing his magic to create the foundation for our project. 20 years of experience! IF var string = "you are looking for a coder?" THEN result="Dirk";

 

Art: Chris is our Illustrator & UX-Designer with more than 15 years of professional work in drawing stuff, gamification, interface- and app design in the industry. Starting as a big fan of the classic Point & Click adventures (Monkey Island, Beneath a Steel Sky, Day of the Tentacle) on DOS and hoarding tons of comic books he turned his geek hobby into an ever-expanding full-time job.

 

Game Design, Marketing & Sales: Marcin worked in marketing, sales, and project management for THQ, Ubisoft, CI Games, Daedalic Entertainment, and Rockstar. In the past 10 years, he has helped some start-ups in their initial phase. Michael is the second guy and mainly responsible for game design and balancing. He holds a degree in business administration and had a lot of experience as a QA Tester in the EA environment. Both OG´s love to crunch numbers, always try to find out which RPG class is the best of all times. The struggle is still going on…

 

Operations & Story: Thomas is the oldest and financial expert within the team. His knowledge about movies, games, and fantasy worlds is immense. He currently tries to tie the stitches to bring the world of ADA to life. Overall we offer more than 100 years(!cumulated!) of professional gaming and business experience. We all are old school gamers(started in the mid '80s), played a lot of pen&paper RPGs, love tabletop games, and of course strategy. This project will be something like our legacy. Ada Quest will not only be for the masses, we are developing this title because we like to play our own games. Maybe one day you will meet us on the battlefield or in a dungeon, cave, tavern you name it ;)!

 

Story Welcome to the legendary world of ADA. It is epoch 259! Long before this time, there was a huge war in ADA, which completely cast a spell over the land. It was about the most powerful gemstone, the Goguen Stone! Whoever possessed this stone would be the absolute ruler of this world. Nevertheless, in the greatest battle, the Goguen Stone shattered into four pieces. After this bloody encounter, a mage, a barbarian, a dwarf, and an elf were each able to take possession of one of these shards. In order not to devastate the land any further, the four heroes agreed to a truce and founded the first four realms. Now you have arrived on ADA and it is up to YOU to choose your hero and your destiny. Prove your skills and courage in duels and quests to finally conquer this world! But watch out, ´cause nothing is as it seems. An unrecognized greater threat lurks in the darkness, which wants to use this legendary world for its intrigues. Start your QUEST for ADA now… Estimate Roadmap 2021 Q2:

Creating token(done) Finalizing story and the world (assets creation, English version) Backend coding (shop system, account-management, marketplace for NFTs) Frontend coding (web-based, ready for native) Creating the first draft of quality hand-drawn artworks for sale Start pre-selling NFTs

2021 Q3

Starting to port to a native app (Android) Creating further quality artworks for the NFT marketplace Hiring further people

2021 Q4

Finalizing the game for release Porting to iOS (Apple) Localize into german language Modular development strategy with three Phases

Inside Phase Overview Phase I (Initial NFTs pre-selling) - Q2 2021

Creating quality artworks and selling them as unique In-game characters ready to be used within the game! Official founding/running our development studio Collecting more funds for the Next Phase

Phase II (Creating a native marketplace) - Q3 2021

Offering new Items, Quest tokens, further heroes Developing own In-game marketplace for selling, buying, and trading to get more funds for the Final Phase

Phase III (Final Phase, game release) - Q4 2021

Code freeze (Balancing) Feature complete beta version of the game Main game mechanics working and tested for initial release (QA) Start developing additional deeper game mechanics (depends on funding and sales)

Use of Catalyst Funding

Hire further resources like coders and artists, testers Getting dev-kits and dev license for iOS Localize in additional languages like French, Russian, Polish, or Hispanic Community manager for international groups Design of deeper game mechanics Some Marketing would be nice :) (teaser, trailer, Facebook(ads), Google(ads), content creation like youtube and twitch)

Business Model- Road to success We like to call our business model a hybrid one. Since we started to develop the world of ADA, we also already invested time and money BUT we also started to create a community around our project, which we like to expanse to an international one. The initial NFT sale will hopefully allow us to get some financial support from the community, which would flow completely into the development.

 

The future business model will be a hybrid of in-game sales (only cosmetics, NO pay2win) and community-based funding for upcoming add-ons and maybe some further rewards from running our stake pool successfully.

 

Besides the initial NFTs sale, what really will help us to get through the phases is the additional "juice" to set up the business and run smoothly until the release. The first draft of the game is created by us, our coder, artist, and game designer are working already on Phase I of the project. So the requested funds for a full-blown out mobile game are just fair as far as we can see from our experience.

 

Short-Term success after 3 months

Awareness of Cardano/ADA getting increased due to our professional game business network Awareness of Cardano/ADA increased because of our game setting Our own in-game NFT marketplace monetize Founding of game studio

Mid-Term success after 6 months

Our resources get paid in Ada and we talk about it (further ADA&project awareness/reach increasement) Alpha version of our game modes Hiring more resources

Long-Term success after 12 months

Full game ready to be released Project is self-sustaining Paying back the catalyst funding (further info below)

 

ADDITIONAL IMPORTANT INFO: If the game will be a commercial success we would promise to give the requested funds back and support with this initiative as another catalyst project in the future (preferably Africa or charity-related). We would love to see you support the creation of the world ADA and maybe YOU like to cooperate with us. This or the other way, let's talk!

Definition of Success

Received emails from [email protected], How my proposal impacts the challenge metrics, Broken down my budget requirements, Defined expected public launch date., How I address the challenge question, Submitted this proposal to only one challenge, Definition of success after 3, 6 and 12 months, Included identifying information about all proposers

Reseñas de CAs (1)

Comments

Monthly Reports

close

Playlist

  • EP2: epoch_length

    Authored by: Darlington Kofa

    3m 24s
    Darlington Kofa
  • EP1: 'd' parameter

    Authored by: Darlington Kofa

    4m 3s
    Darlington Kofa
  • EP3: key_deposit

    Authored by: Darlington Kofa

    3m 48s
    Darlington Kofa
  • EP4: epoch_no

    Authored by: Darlington Kofa

    2m 16s
    Darlington Kofa
  • EP5: max_block_size

    Authored by: Darlington Kofa

    3m 14s
    Darlington Kofa
  • EP6: pool_deposit

    Authored by: Darlington Kofa

    3m 19s
    Darlington Kofa
  • EP7: max_tx_size

    Authored by: Darlington Kofa

    4m 59s
    Darlington Kofa
0:00
/
~0:00