Nothing came up for

AdaQuest DCrawler Vertical Slice

$164,000.00 Requested
Ideascale logo View on ideascale
Problem:

Bringing Mass Adoption to Cardano is our main goal. Currently, there are no AAA games on the horizon that would tackle this challenge within our ecosystem. Setting up such a project needs experience!

挑战: Dapps, Products & Integrations
not approved Requested 2.089% of the fund.
Proposal Assessor Reviews:
4.8 (15)
Yes Votes:
₳ 60,679,579
No Votes:
₳ 112,319,432
Unique Wallets:
390

经验

Tech Lead: Dirk 20y of pro coding experience!

https://tinyurl.com/2p9wtsh4

Game Design

Alex - 5y of relevant g-design experience

https://tinyurl.com/yv56r2pf

Graphics & Concepts

Chris - 15y of finest artworks

https://tinyurl.com/y45vctsw

More info: https://ada-quest.com/about

解决方案

After creating the Concept & Prototype for Phase 2 we have to develop the Release Candidate. This will allow us to deliver the finished product to the public. This is usually stated as Early Access.

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[IMPACT] Please describe your proposed solution.

<u>PHASE 2 - Gameplay Concept - Dungeon Gameplay</u>

<u>INTRO:</u>

After creating the Concept &amp; Prototype we will go "All-in" end develop an early access game with unique features. So let all the business talk aside - no worries biz still present in this proposal ;) - here comes all the stuff that matters for a game! Fun mode on:

Dungeon Gameplay – 10 important questions – some answers

1. What can you expect?

Since Phase 1 is all about individual character and ability development (Leveling), Phase 2 will bring your friends to the show! This will be a fully fleshed-out competitive dungeon crawler with some absolutely new and fresh unique features in this genre. Dungeons will be generated procedurally!

Image File

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2. This is what a Round in AdaQuest Phase 2 will look like!

After you and your friend (2vs2) decide on which tribe you will go in season gameplay (dwarfish, barbarian, elfish, magician), you will be able to select one of the available dungeons.

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In one of these dungeons, you will encounter a duo of a rival tribe. Besides this, the dungeons will offer hidden secrets, traps, monsters, and of course treasures!

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(Somebody says NFT? looking around - Example of a possible NFT equipment loot drop)

You and your comrade will explore the dungeon in real-time and after solving some of the riddles and secrets you will be hopefully able to fight against the boss of each dungeon.

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3. What will happen to the rest of my NFTs, when I choose the seasonal gameplay?

Hopefully, this overview will make it easier to understand:

Phase 1 - Duel-mode: All of your characters are available for leveling - no gain of season points

Image File

Phase 2 - Dungeon-mode: You choose a folk (Barbarian, Dwarves, Magician, Elves) <u>for season gameplay:</u>

  • All other folks will be NOT available and locked for collecting season points!

  • A Season can last 3-6 months. This has to be decided!

  • There will be a bot mode for testing every NFT you like within one generic dungeon.

  • In the future, there will be more than one tribe within a folk (like two different Elf tribes e.g.)

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4. Can I fight against the player rival tribe duo within the dungeon?

<u>This will be possible and will include one of our secret mechanics we do not like to spoiler now!</u>

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5. Will I lose my equipment or even my NFTs?

NO! Even if you die this won´t happen. BUT you and your tribe will lose season points which will lead to loss of territory –&gt; Please remember we are creating a whole World for this.

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6. What kind of battle mode will be used?

We asked already our community (over 850 members on Discord) and the majority seem to like a mixed-mode. Since we always communicate that this game is created by games for gamers, we will use the real-time mode for exploration and scouting and the turn-based for fighting and riddles.

Image File

example of turn-based combat in a real-time exploration environment - Ruined King: A LOL Story™

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7. Will it be possible to play Phase 2 in 1vs1 mode?

Yes! Of course!

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8. How will matchmaking work?

For the first version, we will always adjust the power and level of each duo or single (1vs1) hero. Example:

  • Your friends Stonebiter Bone Twister Dwarf (Level 10) and your Spade Walker Dwarf (Level 20) will meet in the Black Bay Caverns a Stormbreaker duo (Level 20 and 25).
  • Since the Stormbreaker Barbarians have a stronger Power-Level (45) than your team (30), the Stormbreaker level will be adjusted (thanks to a nice formula) to make this as fair as possible fight IF you will encounter this duo at any given time in the mentioned dungeon!

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9. My precious! My treasure! Where is all the gold? What can I earn?

Okay, okay understood. As already mentioned and typical for this genre, you will get for fighting monsters, rivals, bosses, traps, and secrets this kind of reward:

  • Fragments (Special In-game currency – NOT buyable with Ada, Euro, Dollar, etc.)
  • Gold (Also an in-game currency – Also NOT buyable with crypto or fiat)
  • QuestToken (Our native token used for promo or buying cosmetics ONLY within our game)
  • Basic Items (Only available within our game, more like FTs than NFTs )
  • Equipment NFT (Our lightpaper is dealing with this issue in a more detailed way)

Image FileImage FileImage File

QuestToken - QTS // Fragments // Gold

------------------------------

10. How many Heroes do I need to play this game?

Well, at least you will need one NFT AdaQuest hero to really enjoy the game with all the features. However, we decided also to create a basic Adventurer totally free to play. This hero will let you experience all the important mechanics you will not even need a Wallet to play our game. Like every other hero on Ada, this basic Adventurer will also use the basic items available through gameplay and at Tingle&amp;Tangle special store 😊

So yes, AdaQuest is absolutely a pure Free 2 Play gaming project on mobile, for the dungeon crawler we think of a - spend what you like to reward the developers - early access payment model.

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TL;DR;

<u>SUM UP:</u>

<u>This Vertical Slice Dungeon Crawler Version will offer:</u>

  • A procedural generated Dungeon with implemented unique game mechanics

  • A side quest to show and add some random events

  • This will be a multiplayer version for 1vs1 and 2vs2 (coop)

  • A real-time exploration mode within the dungeon

  • A turn-based fighting mode

  • Full implementation and use of AdaQuest NFT Destinies &amp; Items

    [IMPACT] Please describe how your proposed solution will address the Challenge that you have submitted it in.

This game mode is the HEART of AdaQuest, as we like to call it. While the first mode is mainly about the single-game character, the Dungeon mode is targeting cooperative play. Of course, it's also possible to play this mode 1 vs. 1, but you'll have the best experience with your friends and collect more points for your tribe. We think that this is the logical addition <u>to cover this challenges problem statement:</u>

!Mass Adoption!

Adding more content is always a good way to generate revenue within the gaming business. Since Red Potion Studio is more focused on the mantra - GAME experience First - bringing this to life will deliver a real AAA candidate from the Cardano ecosystem.

Image File

Further since in 2022 the digital world is all about socializing, we think that bringing fun to the blockchain environment is the way you can accomplish mass adoption. So the Cardano way, our gaming dev experience, and the unique features of the dungeon crawler come together to reach this GOAL!

!AdaQuest offers the fundamentals to accomplish this challenge!

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Main focuses - AdaQuest Development

> Game experience FIRST!

>

  • Hand-drawn graphics
  • Different game modes for different target groups &amp; player styles
  • Deep Lore related to the Cardano blockchain (names, places, people, etc.)

> Reaching for a wide gamer-centric user base

>

  • Real free to play model without any paywall or pay2win
  • Easy and user-friendly game-account/marketplace experience
  • Involving the community in the development
  • Fair prices and no powercreep related NFTs

> Ensuring the development cycle

>

  • Using our native on-chain token(QuestToken) for marketing and further funding

  • Reaching out to DEX and SEED funding platforms related to Cardano (e.g. kick.io)

  • Collaborate with other developers from the Cardano ecosystem

  • Onboarding young talents through AdaQuest into the Crypto world

  • Introducing the - spend what you like to reward the developers - EA access payment model.

    [IMPACT] What are the main risks that could prevent you from delivering the project successfully and please explain how you will mitigate each risk?

Challenges

  • Blockchain-related updates/upgrades that can influence our development
  • Providing user-suggested feature upgrades
  • Merge mechanics, gameplay, and lore into a fun and competitive experience
  • Delivering the promised concept in time and within budget

Risks

  • Generating technical debt through "bloat" feature sets
  • Compensation for non-productive time
  • Unforeseen technological obstacles
  • Unsuccessful - spend what you like to reward the developers - program (No funds)

Our risk management includes the experience we have gathered within the last two decades in game development. We avoid already some of the risks by clearly communicating our steps and taking precautions NOW! That´s why we never will drop a version, because for the sake of releasing something. However, we use some of these tools to help us minimize the risk:

  • Only one weekly team meeting (tasks are distributed to each division)

  • Tracking &amp; documentation with JIRA &amp; Confluence

  • Overall quick communication through Slack

  • Learning &amp; optimizing processes by reflecting everyone's working style

  • Looking for further Revenue streams within the project &amp; funding rounds

    [FEASIBILITY] Please provide a detailed plan, including timeline and key milestones for delivering your proposal.

<u>Q4 2022 - Dungeon Crawler Vertical Slice starting timeline </u>

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Brief timeline &amp; key milestones:

  • November 2022
  • Each team member takes part in a kick-off meeting
  • Project structure definition &amp; concept realization
  • Dividing tasks within the resources
  • First coding starts
  • First Illustrations drawn
  • UI/UX concept will be turned into assets(graphic elements)
  • December 2022
  • Due to the nature of this month (Holiday &amp; Xmas) team will be only 50% available
  • Initial important tasks got the focus
  • Coding, Level Design, Game Design
  • January 2023
  • The first milestone will be reached by the end of the month
  • Including first animations, controls, and placeholder fights
  • This version will allow us to proof our concept in terms of:
  • game mechanics
  • look &amp; feel
  • performance
  • PR, Marketing, and Viral campaign starts
  • Game Design is final
  • March 2023
  • All comes together
  • Sound Design and Narration are finalized
  • Code freeze by start of March
  • Testing environment open to testing group A for 4 weeks
  • By end of the month, the Vertical Slice candidate is release ready

<u></u>———————————————————————————–

[FEASIBILITY] Please provide a detailed budget breakdown.

<u>Budget Breakdown Development November 2022 - Mid March 2023:</u>

Image File

Estimated cost: 163.700$ (10K$ Marketing incl.)

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Marketing

Once completed we will communicate this through our social media and game-related channels. We also will use our business network from the games &amp; entertainment industry. Showing and promoting AdaQuest with different partners like IGN, Checkpointhub, GEE Magazin, and of course a lot of Influencers, Podcasters, YouTubers, and Cardano Partners like Playermint, Muesliswap, or Cardano SWARM or NFT Maker!

Key Marketing Strategy: <u>Organic, steady, and healthy growth without useless pseudo Influencer and social media spend!</u>

That´s why we are aiming for only 10K$ Marketing Budget to keep the cost low and let our final work speak for itself!

[FEASIBILITY] Please provide details of the people who will work on the project.

<u>Art Direction:</u> Christian is our Illustrator and UX Designer with more than 15 years of professional work in digital art, gamification, interface- and app design in the industry. Starting as a big fan of the classic "point &amp; click" adventures (e.g., Monkey Island, Beneath a Steel Sky, Day of the Tentacle) on DOS and hoarding tons of comic books, he turned his geek hobby into an ever-expanding full-time job! (LinkedIn: <https://www.linkedin.com/in/christian-hayungs-9ba22457>)

<u>Game Design &amp; Balancing:</u> Alex worked as a creative director at Ubisoft's campus and as lead developer of Faith and Honor Barbarossa. He has considerable experience researching psychological and neurological sweet spots in game-based learning. With over 4 years of experience in game design, Alex is geared to bring the best gaming experience to AdaQuest!

(LinkedIn: <https://www.linkedin.com/in/alexander-cimpeanu-b9507a112>)

<u>Tech Lead:</u> Dirk worked for Ubisoft, founded two gaming studios as a Dev Lead, and is currently working as a Technical Architect. He is the go-to guy, well in everything tech-related. Besides running and tracking our stake pool he is doing his magic to create the foundation for our project. 20 years of experience! IF var string = "you are looking for a coder?" THEN result = "Dirk"

(LinkedIn: <https://www.linkedin.com/in/dirk-potulski-71313428>)

<u>Strategic Advisor &amp; Founder:</u> Marcin worked in marketing, sales, and project management for THQ, Ubisoft, CI Games, Daedalic Entertainment, and Rockstar. In the past 10 years, he has helped some start-ups in their initial phase, and he will also provide guidance for the Cardano gaming community, as well! (LinkedIn: <https://www.linkedin.com/in/marcin-kugla-a92b5964>)

--------------------------------------------

Freelancers we are working with:

<u>Artists, Illustrators, Animation, Design, Coders, Writers</u>

Ann-Kathrin Raab - <https://www.linkedin.com/in/ann-kathrin-raab-8b1815184/>

Robert Schneider - <https://www.linkedin.com/in/robertschneider138/>

Celine Zirkel - https://www.linkedin.com/in/celine-zirkel-62304b220/

Oleg Gorshkov - https://www.linkedin.com/in/gorshkov-oleg-3408468a/

Daniel Fischer - https://www.linkedin.com/in/daniel-fischer-29004b220/

Simon Latusek - https://www.linkedin.com/in/simon-latusek-094728143/

Christopher Smith - https://www.linkedin.com/in/christopher-smith-783b6b93/

[FEASIBILITY] If you are funded, will you return to Catalyst in a later round for further funding? Please explain why / why not.

In the case of funding, we assume that we would forgo further Catalyst funding for the time being. Why? Well, because the Vertical Slice represents the final phase for us and thus also whether AdaQuest will be a success.

Assuming success, further financial support would only be necessary for extreme emergencies, or if the development is so far behind that nothing could be done without Catalyst.

Therefore, our current plan is to become financially independent with the Vertical Slice. That's why we need your voting power and hope for your support!

[AUDITABILITY] Please describe what you will measure to track your project's progress, and how will you measure these?

Our KPIs

Even if we are free and not at the "mercy" of a big publisher or investor, budget and time are always issues when it comes to creating games. As an independent developer, the biggest risk is that you will run out of money or dev power. Either someone will try to sell you a service he/she can´t deliver in time or someone create something you already paid for, but in the end, it is useless for your project :(

To mitigate this, we work only with people we already know and meet in RL or worked before with them. Sometimes we receive recommendations or test young talents before offering them a contract. Our working and project experience will ensure to keep track of the budget and put enough into our reserve to be prepared for turbulences and struggles, which sometimes you can´t avoid.

<u>That´s why we will track &amp; measure this:</u>

  • New user accounts after releasing a feature (after releasing this Vertical Slice)
  • Collected resources from our - spend what you like to reward the developers - program
  • Website Visits, Page Impressions &amp; Views (also YT, Twitter, etc.)
  • NFT Sales

Further tracking makes no sense for us since this is concept work!

-----------------------------------------------------------------------------------

Target Groups

Primarily:

  • Turn-based &amp; strategic hack &amp; slay lovers
  • Fans of competitive games
  • Core gamers

Secondary:

  • NFT &amp; blockchain enthusiasts
  • Hand-drawn art lovers
  • Casual gamers

Tertiary:

  • PC gamers

  • Curiosity-seekers

    [AUDITABILITY] What does success for this project look like?

Well, as already mentioned, our targeted success for this proposal is financial independence. After more than 15 months of overall development of AdaQuest, we no longer want to be dependent on financial fluctuations and constant funding.

The Vertical Slice offers us exactly this opportunity. The success is equal to the user statistics. With our concept and game, we hope to make an already small loyal community even bigger and thus contribute to the mass adoption of Cardano.

[AUDITABILITY] Please provide information on whether this proposal is a continuation of a previously funded project in Catalyst or an entirely new one.

AdaQuest was already funded in Fund5. Since then we manage to become well known within the Cardano ecosystem (Gamers On-Chained challenge was initiated by us). Besides founding Red Potion Studios, we have hired people, started to develop AdaQuest, created a Web portal with user management &amp; tools, and build a mission statement &amp; vision for the whole AdaQuest project.

Without the initial Catalyst funding, this would never happen!

To all the VOTERS from FUND5 &amp; FUND8 Thank you for this chance!

Nevertheless, as we stated in Fund 5 already:

Our project with the three planned game phases (ARENA, Dungeon Crawler, Skirmish Battlefield - https://ada-quest.com/howto#future) needs a budget of around 500K$. So all our proposals here are aiming to get additional support. Every missed funding from Catalyst will protract development, because of the nature of such a gaming project. As always we are keen to hear your thoughts. You are welcome to comment!

<u>So far our Catalyst proposals:</u>

Fund 5 - DApps &amp; Integrations (funded - 100K$):

https://cardano.ideascale.com/c/idea/351663

Fund 6 - DApps &amp; Integrations (NOT funded - 75K$):

https://cardano.ideascale.com/c/idea/365863

Fund 7 - Gamers On-Chained (NOT funded - 55K$):

https://cardano.ideascale.com/c/idea/382933

Fund 8 - Gamers On-Chained (funded - 96K$):

https://cardano.ideascale.com/c/idea/405375

https://cardano.ideascale.com/c/idea/404544

https://cardano.ideascale.com/c/idea/404315

社区顾问评论

Impact / Alignment

5 / 5
5 评论

Does the proposal effectively addresses the challenge?

社区评论 (5)

Commenter gravatar

Well, this is it, AdaQuesters. If you have been waiting for a AAA fantasy roleplaying game on Cardano with deep Web3 principles, Fun as a first principle and very cool Cardano integration (FTs and NFTs), these are the final steps of that journey.

Described here is the final implementation of all the gameplay elements, development milestones, business requirements and blockchain integrations from past funding rounds, culminating in PC and mobile release. Specifically they are funding the final 4 month development sprint to tie all these modules together into a comprehensive game experience, including programming the interactions between the game mechanics and procedurally generated maps, finalizing and locking art design, integrating the sound and narration assets to the engine, and all the little details and bughunting that mark a release version.

This is a project that has received tremendous support from the community, in a reciprocal arrangement that has been beneficial to Catalyst (the team here are creators and co-supporters of the original Gamer's On-chained challenge setting), and has seen 100s of unique wallets voting and hundreds of millions of ada in voting power, even in funding rounds where they were not ultimately funded. With a growing community of extremely active users, who have played a pivotal feedback role in iterating the quality and engagement of the game, this team is at the precipice of delivering on the promise to onboard gamers and casual fans to Cardano in a fun, secure, and accessible way. 5 stars for Impact.

Assessment Quality Assurance

Assessment Quality Assurance is an offered role to veteran in the Cardano Project Catalyst Community. The purpose is to review PA assessments of proposals, providing a second layer of Quality Assurance.

Assessor ID
z_assessor_2436
Total QA Ratings
0
QA Rating Outcome
Good
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Clearly define the problem they want to proceed AII-in develop a counter game with unique features, games of AdaQuest, this is the first mode talking about character and single game, Dungeon mode towards cooperative play. Of course, you can also play this 1-on-1 mode, but you will have the best experience with your friends and collect more points for your tribe. We think it's a reasonable addition to include this challenge statement. I think adding more content is always a good way to generate revenue in this gaming industry, and they have the GAME-first experience that brings this to life offers a really good AAA contender from the Cardano ecosystem our game developer experience and unique dungeon crawler features coming together to achieve the goal AdaQuest provides the fundamentals for completing this challenge. Impact represents 4 risks, our risk management includes the experience we have gathered. over the past two decades in game development. We have avoided some risks by clearly communicating our steps and taking precautions weekly reporting, document tracking, they use a number of risk mitigation tools. there.

Assessment Quality Assurance

Assessment Quality Assurance is an offered role to veteran in the Cardano Project Catalyst Community. The purpose is to review PA assessments of proposals, providing a second layer of Quality Assurance.

Assessor ID
z_assessor_3742
Total QA Ratings
7
QA Rating Outcome
Good
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"This proposal is about building phase 2 of AdaQuest, a game project that combines three different game stages into one Total Virtual World Game Experience. Phase 2 is called Dungeon Crawler, when we hear this name, we can guess the game will give dungeons for players to explore. In Phase 1, players can only upgrade the characters for stronger and fight alone with monsters, but in phase 2, players will be able to cooperate with another player (2v2) to experience dungeons and collect more points for your tribe. This proposal provides a list of the complete answers to this stage with clear illustrations. Especially in this game, players can experience the features for free without having to log in to their wallet, through which players will find out if the game is worth the investment or not. They have a passion for creating quality and mass adoption AAA games with a list of focuses like Game experience first, reaching for a wide-gamer-centric user base, and ensuring the development cycle. Their team has 2 decades of experience in risk management in game development so they are determined not to drop a version no matter what the purpose of releasing something else. However, they also specify the tools they will use to minimize the risk as much as possible. "

Assessment Quality Assurance

Assessment Quality Assurance is an offered role to veteran in the Cardano Project Catalyst Community. The purpose is to review PA assessments of proposals, providing a second layer of Quality Assurance.

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z_assessor_3023
Total QA Ratings
7
QA Rating Outcome
Good
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I strongly agree that the proposal provides sufficient information to assess its impact. The proposed solution is aligned with the gaming aspect of this challenge. Moreover, the proposer has a high ambition to create the first AAA game on Cardano that brings mass adoption to Cardano. Having an AAA game will very likely drive adoption for Cardano from multiple target user groups (e.g., turn-based gamers, fans of competitive games, core gamers, casual gamers NFT enthusiasts) because AAA games on the blockchain are still rare breed. The proposer addresses how they plan to be sustainable afterward; this proposal serves as the last phase of a series of related proposals since Fund 5, and the team targets financial independence after feature release. The goals and metrics of the proposal are highly aligned with the challenge settings (e.g., new user accounts, impression, view, NFT sale volume) and Fund9's strategic goal (i.e., prepare a group of people willing and able to make contributions to the ecosystem). Overall, I assess the propsal covers all criteria of its impact effectively. If there is one more thing to add, I would suggest the team provide a bit more contextual information on the size of the AAA gaming industry, thus they can help the community better visualize AdaQuest's potential impact.

Assessment Quality Assurance

Assessment Quality Assurance is an offered role to veteran in the Cardano Project Catalyst Community. The purpose is to review PA assessments of proposals, providing a second layer of Quality Assurance.

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z_assessor_2558
Total QA Ratings
7
QA Rating Outcome
Good
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AdaQuest are building games which use CNFTs for characters and gear that are owned by the players. Phase one is now in beta testing and this proposal is for their phase two which is a dungeon crawler. They focus on playability without pay-to-win, and there is a play-to-earn aspect, something which is very popular and might help bring new users to Cardano. I enjoy playing blockchain games and think this is a huge growth industry.

Assessment Quality Assurance

Assessment Quality Assurance is an offered role to veteran in the Cardano Project Catalyst Community. The purpose is to review PA assessments of proposals, providing a second layer of Quality Assurance.

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z_assessor_2133
Total QA Ratings
6
QA Rating Outcome
Good
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Feasibility

4.8 / 5
5 评论

Given experience and plan presented is likely that this proposal will be implemented successfully?

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The timeline is clear and they do a great job of showing both the broad timeline and the delivery of all the current milestones required by this project. They do note the early funding period issue with difficult to track milestones as the work is gearing up (and this is the first project I have seen actually account for the holiday season in estimating their december deliverables), but I found no real issues with the early milestones. Even if not listed as KPIs these are reportable progress indicators that will make effective monthly reports.

The team itself is still the same team that started out in this space to have fun and deliver the kind of game that they would love to play, and that hasn't changed. Despite managing a huge community and balancing rough markets and economic conditions, they still seem to be rooted in their original enthusiasm for the project and the process, and they have continued to form partnerships throughout the gaming landscape on Cardano, as well as continuing to add to their team.

The budget is on point, and as always, I am amazed at the quality they have been able to squeeze out of limited funding. For $160k I believe we are getting about $300k of effort, even taking into account the work and assets delivered as part of earlier proposals. They also indicate a very small marketing budget compared to what is typical in the space, which would be triple for a standard mobile game. I sympathize with their reasoning, and I agree that the work should speak for itself, and that good marketing is organic and spreads best via word of mouth. But it remains to be seen if that will work here. Not marking this down, but I could see it affecting the adoption at roll out.

Because the well established team has presented a reasonable budget and a clear, detailed timeline with achievable milestones, I believe they deserve a full 5 stars for Feasibilty.

Assessment Quality Assurance

Assessment Quality Assurance is an offered role to veteran in the Cardano Project Catalyst Community. The purpose is to review PA assessments of proposals, providing a second layer of Quality Assurance.

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z_assessor_2436
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0
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Progress plan begins in Q4 2022. Dungeon Crawler Vertical Slice start timeline,brief synopsis November 2022 to March 2023 vertical candidate ready to go live.Team info team, art director Christian is our Illustrator and UX Designer with over 15 years of professional experience in digital art, gamification.Game Design & Balancing: Alex worked as a creative director at Ubisoft's campus and lead developer of Faith and Honor Barbarossa. He has 4 years of experience designing games. Technical lead: Dirk works for Ubisoft, founded two gaming studios with 20 years of experience , Strategist & Founder: Marcin has worked in marketing, sales and project management. Through their experience and determination I believe they will achieve their goals.

Assessment Quality Assurance

Assessment Quality Assurance is an offered role to veteran in the Cardano Project Catalyst Community. The purpose is to review PA assessments of proposals, providing a second layer of Quality Assurance.

Assessor ID
z_assessor_3742
Total QA Ratings
7
QA Rating Outcome
Good
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"They have a specific summary of their progress and milestones along with work on those milestones. The cost section they do very well and are specific about the types of costs in a table including the number of people per position in the project with the corresponding salary and the length of time to work. There is also a marketing cost as they will introduce this project on their social channels, other game related channels and promote to different partners all of whom are specifically mentioned in the proposal. Their team are all individuals with much of the experience needed for this game project. They also give LinkedIn about everyone including freelancers on the project so people can learn more about the group. "

Assessment Quality Assurance

Assessment Quality Assurance is an offered role to veteran in the Cardano Project Catalyst Community. The purpose is to review PA assessments of proposals, providing a second layer of Quality Assurance.

Assessor ID
z_assessor_3023
Total QA Ratings
7
QA Rating Outcome
Good
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I am strongly convinced that the implementation of this proposal is highly feasible. First, the team has demonstrated their track record of implementation in the previously funded proposals, which serve the same project (ADAQuest), in Fund5 and Fund8. The team has laid out a good foundation regarding the technology, gameplay, style, graphics, and most importantly, community. They have more than 850 members on their Discord and they develop the game with real-time feedback from this community (Discord server, support/claps on proposal). The proposer discusses in detail the unique features and gameplay of this phase and attaches the graphics/UI which demonstrate that the work has already been underway. As this is the last phase of their game development project before being financially sustained, the team should have a strong motivation to meet the finish line. They show their thoughtful planning in the risks section as well by considering challenges and risks that may intervene with the implementation and proposing approaches and tools to help mitigate those risks. The proposer adopts modern software development tools (e.g., JIRA, Confluence, Slack). The proposer provides a monthly timeline and corresponding key deliverables across the 5-month duration of the project. The budget is allocated by functions with details regarding the number of team members and cost per month for each role. The budget cost is very reasonable to my understanding, and the proposer highlights that they would use a relatively low marketing budget as they are confident in their bottom-up marketing and organic growth strategy. Overall, I assess the team has put great effort into their implementation plan.

Assessment Quality Assurance

Assessment Quality Assurance is an offered role to veteran in the Cardano Project Catalyst Community. The purpose is to review PA assessments of proposals, providing a second layer of Quality Assurance.

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z_assessor_2558
Total QA Ratings
7
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Good
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The team has been very visible to the community. It's encouraging that they are not outsourcing any development and they only work with people they know. We have been told that demos from the closed beta test will be available by the end of the month, however, it would be helpful to see some concrete development from phase one now, before funding phase two. They have previously stated that the three phases require $500,000. If they aren't able to secure enough funding, then all three phases might not be developed, but they do have other funding sources: NFT sales, ISPO and IDO. The proposal has a clear budget breakdown.

Assessment Quality Assurance

Assessment Quality Assurance is an offered role to veteran in the Cardano Project Catalyst Community. The purpose is to review PA assessments of proposals, providing a second layer of Quality Assurance.

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z_assessor_2133
Total QA Ratings
6
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Good
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Auditability

4.6 / 5
5 评论

Does the proposal provides sufficient information to assess and audit progress and completion?

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They are close enough to the end-game here (sorry) that they are including metrics now for user adoption for the game, including NFT sales and game play metrics like resources collected. While these are great success metrics, I would have liked to have seen the progress metrics that mark this 4 month development sprint. We can pull several from the milestones list (level design, %complete for locking of final code, etc), but presenting these coherently really solidifies the monthly reporting outlook, and helps with confidence that the project won't get derailed by funding inconsistencies (it is bad enough to hit a stretch of low funding due to not getting funded in a round, definitely don't want to compound that by delaying funding that has already be rewarded).

However, this is a team with funding experience in Catalyst that also actively pursues other funding mechanisms to bridge gaps, so I expect that they will manage the process well.

Because the team is hyper-accessible and phenomenally transparent, and because they have provided a clear vision of success and the metrics to qualify it I believe this proposal has a strong auditability component. However, due to a lack of progress metrics for what looks like a grueling 4 month sprint to the finish, I have to mark down auditability by one star. 4 stars.

Assessment Quality Assurance

Assessment Quality Assurance is an offered role to veteran in the Cardano Project Catalyst Community. The purpose is to review PA assessments of proposals, providing a second layer of Quality Assurance.

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z_assessor_2436
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0
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The successful progress of the project found them uncertain of their progress into the financial .Success is on par with user statistics. With our concept and game, we hope to make an already small loyal community even bigger and thus contribute to the mass adoption of Cardano. Budget required $163,700 and $10,000 of marketing dollars. Once completed they will announce via social media channels related to the games and this is the reason we keep $10,000 of marketing.AdaQuest has been funded in Fund5.Fund 6,Fund 7 Fund 8 their recommendations.

Assessment Quality Assurance

Assessment Quality Assurance is an offered role to veteran in the Cardano Project Catalyst Community. The purpose is to review PA assessments of proposals, providing a second layer of Quality Assurance.

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z_assessor_3742
Total QA Ratings
7
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Good
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The team is very interested in the viability of the project. They provide specific KPIs to track project progress. In addition, they have a complete list of proposals related to this project. This proposal is presented very methodically, full of easy-to-understand content, through which I think the project will be highly appreciated. Hope the group succeeds.

Assessment Quality Assurance

Assessment Quality Assurance is an offered role to veteran in the Cardano Project Catalyst Community. The purpose is to review PA assessments of proposals, providing a second layer of Quality Assurance.

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z_assessor_3023
Total QA Ratings
7
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Good
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I strongly agree that this project is verifiable. The success is clear and straightforward to track: the Vertical Slice Dungeon Crawle feature release to AdaQuest, increase adoption from the gamer community, and contribution to mass adoption of Cardano, The proposer sets out the KPIs to measure the progress and impact (e.g., # of new user accounts, website visits, NFT sales). The proposal could also be audited along the way, using the roadmap and milestones provided. As this is the last development phase for AdaQuest after a series of funded proposals were in Fund5 and Fund8), the community has already had good data points of how the team performed in their previous proposal. I understand from the proposal that AdaQuest already has active social media channels to engage with and update the gamer and investor community, but I would suggest the team add one more communication channel to update the broader Cardano ecosystem of their key milestone (for example sending monthly reports or presenting at the Townhalls).

Assessment Quality Assurance

Assessment Quality Assurance is an offered role to veteran in the Cardano Project Catalyst Community. The purpose is to review PA assessments of proposals, providing a second layer of Quality Assurance.

Assessor ID
z_assessor_2558
Total QA Ratings
7
QA Rating Outcome
Good
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Details of how phase two can be audited during development are lacking. It's important that progress of development can be measured. There is a detailed timeline for tasks to complete which could be used for this. The timeline shows a key milestone is the proof of concept due by the end of January 2023.

Assessment Quality Assurance

Assessment Quality Assurance is an offered role to veteran in the Cardano Project Catalyst Community. The purpose is to review PA assessments of proposals, providing a second layer of Quality Assurance.

Assessor ID
z_assessor_2133
Total QA Ratings
6
QA Rating Outcome
Good
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