not approved
“Cardania” educative board game
Current Project Status
Unfunded
Amount
Received
₳0
Amount
Requested
₳181,674
Percentage
Received
0.00%
Solution

Create a boardgame that teaches basic concepts of blockchain in a didactic and fun way without the need for technical jargon

Problem

Despite all the blockchain education initiatives, there are no mechanisms to bring this knowledge to people with no technical backgrounds.

Feasibility
Value for money
Impact / Alignment

Team

1 member

“Cardania” educative board game

Please describe your proposed solution.

Cardania Educational Game is a board game that uses traditional elements such as dice, an hourglass, a board and puzzle cards, and can be played in teams or individually. The objective is to overcome puzzles and certain activities in order to simulate the operation of the blockchain, and more!.

WhatsApp-Image-2023-07-17-at-02.38.24-6176ec.jpeg

It’s Educational Board Game with dynamic difficulty where participants draw cards from different decks in order to advance through the board in the fastest way possible, all while earning rewards as they progress and affecting the board mechanics by means of "Smart Contracts"

WhatsApp-Image-2023-07-17-at-02.43.57-132ea0.jpeg

If you want to know more details of the game mechanics, look at the attached file called “game mechanics”.

(https://drive.google.com/file/d/1BZeWqWj5QKEFfUslnbMgXelgsrWdLXqZ/view?usp=sharing)

But the proposed solution is not limited to the creation of the board game, this proposal extends to bringing events designed to teach basic blockchain concepts to 200 Colleges / Technical Institutes in Ecuador in the span of a year.

It should be noted that in order to carry out the educational events, we have created a scaled replica so that students can learn in a fun way and grouped into teams

WhatsApp-Image-2023-07-17-at-02.39.04-2a94d1.jpeg

If you want to know more details of the events designed to teach basic blockchain concepts, see the attached file called “mechanics of the game”. (https://drive.google.com/file/d/1BZeWqWj5QKEFfUslnbMgXelgsrWdLXqZ/view?usp=sharing)

WhatsApp-Image-2023-07-17-at-02.44.37-aacc8e.jpeg

msgEC1-e607e3.jpg

msgEc2-178d22.jpg

imgpy2-deda08.png

How does your proposed solution address the challenge and what benefits will this bring to the Cardano ecosystem?

I believe one of the main objectives of the Challenge is to onboard new members into the world of blockchain and Cardano; this game will do exactly that! And not just technical people, it's aimed to get everyone educated about the technology in a fun manner

  • Number of players: + 6000 players.
  • Number of wallets created: + 800 wallets.
  • Colleges/institutes introduced to blockchain technology: 200

How do you intend to measure the success of your project?

The progress and development of the project are measured in compliance with the following criteria:

  • Number of board games delivered to schools / technical institutes after the learning session.
  • Number of players participating in the game.
  • Number of wallets created

Please describe your plans to share the outputs and results of your project?

Our strategy is based on making a connection with the rectors of the colleges / universities to inform them of what the project is about, an activity that is planned throughout the project cycle.

The main beneficiaries are the students, since they participate in a learning process

What is your capability to deliver your project with high levels of trust and accountability?

Our ability to deliver our project with high levels of confidence and accountability is based on the following:

Team expertise: W*<u>e have successfully carried out +20 talks similar to those of this project in Ecuador and Paraguay</u>*

We have an experienced and competent team that possesses in-depth knowledge in the field of blockchain technology, electoral systems, and IT security.

Transparency in execution: We are committed to carrying out the project in a transparent manner, providing regular updates on progress, milestones achieved and obstacles overcome

Establishment of accountability mechanisms: We will implement clear accountability mechanisms at all stages of the project, both the source code and the documentation will be 100% available.

Administration of the funds: All the invoices of the expenses made with the found 10 funds will always be public on the website and the Github repository of the project

What are the main goals for the project and how will you validate if your approach is feasible?

  • the main goal is to attract more young people to the cardano ecosystem.
  • Provide education in a fun way to students from colleges / universities in Ecuador

Please provide a detailed breakdown of your project’s milestones and each of the main tasks or activities to reach the milestone plus the expected timeline for the delivery.

.- Manufacture of 200 board games

Week 1: Improvement to the card and board design.

Week 1: Packaging Design.

Week 2-3: Create 200 board games.

2.- Events to teach basic concepts of blockchain and distribution of 200 games in 200 schools and institutes in the country.

Colleges / Technical Institutes In Ecuador

Nro | Province | Colleges / Technical Institutes | Timeline

1 | AZUAY | 11 | Month 1

2 | BOLÍVAR | 3 | Month 1

3 | CAÑAR | 4 | Month 1

4 | CARCHI | 3 | Month 2

5 | COTOPAXI | 7 | Month 2

6 | CHIMBORAZO | 13 | Month 3

7 | EL ORO | 6 | Month 3

8 | ESMERALDAS | 10 | Month 4

9 | GALÁPAGOS | 6 | Month 4

10 | GUAYAS | 16 | Month 4

11 | IMBABURA | 9 | Month 5

12 | LOJA | 9 | Month 5

13 | LOS RÍOS |4 | Month 5

14 | MANABÍ |16 | Month 6

15 | MORONA SANTIAGO |1 | Month 6

16 | NAPO | 8 | Month 6

17 | ORELLANA | 3 | Month 7

18 | PASTAZA | 2 | Month 7

19 | PICHINCHA | 39 | Month 8

20 | SANTA ELENA | 5 | Month 9

21 | SANTO DOMINGO | 8 | Month 10

22 | SUCUMBIOS | 2 | Month 10

23 | TUNGURAHUA | 12 | Month 11

24 | ZAMORA CHINCHIPE | 3 | Month 12

TOTAL | 200

Please describe the deliverables, outputs and intended outcomes of each milestone.

  • Design of the board game.
  • 200 copies of the game.
  • Report of delivered games.

(*) all the documentation will be published on the website.

Please provide a detailed budget breakdown of the proposed work and resources.

1.- Cost to create 200 games (C1)

TOTA=34.909,00

2.- Events to teach basic concepts of blockchain and distribution of 200 games in 200 schools and institutes in the country (C2).

TOTL= 130.000,00

3.- Go to the schools (C3)

TOTAL: 16.765,00

4.- TOTAL (C1)+(C2)+ (C3)

34.909,00 + 130.000,00+16.765,00 = 181674

Who is in the project team and what are their roles?

  • Coordinator - David Tacuri:.

<https://www.linkedin.com/in/david-patricio-tacuri-lema-256a08b1/>

  • instructor 1- Fernando Yánez

<https://www.linkedin.com/in/fernando-y%C3%A1nez-burbano/>

  • instructor 2 - Andrés Flores

linkedin.com/in/andres-flores-7b5656209

  • instructor 3 - pending.
  • instructor 4 - pending.

How does the cost of the project represent value for money for the Cardano ecosystem?

Impact on the ecosystem (adoption):

Our project has a significant impact on the ecosystem, as it presents an innovative and entertaining way of delivering knowledge to people without technical backgrounds. Through this initiative, we aim to promote the adoption of blockchain-related concepts in an accessible manner for everyone.

our project does not have a large budget, and despite that we have a plan to attract more people to the ecosystem

Justification of the costs:

The prices detailed in the budget align with average values both in the production of a board game and in the hourly rates of the instructors who will conduct the blockchain events and conferences. Additionally, it is worth mentioning that we will be providing a copy of the game to 200 schools in Ecuador. This will not only contribute to the widespread dissemination of blockchain technology in the country but also provide students with a valuable and enjoyable educational tool to learn about this emerging field

close

Playlist

  • EP2: epoch_length

    Authored by: Darlington Kofa

    3m 24s
    Darlington Kofa
  • EP1: 'd' parameter

    Authored by: Darlington Kofa

    4m 3s
    Darlington Kofa
  • EP3: key_deposit

    Authored by: Darlington Kofa

    3m 48s
    Darlington Kofa
  • EP4: epoch_no

    Authored by: Darlington Kofa

    2m 16s
    Darlington Kofa
  • EP5: max_block_size

    Authored by: Darlington Kofa

    3m 14s
    Darlington Kofa
  • EP6: pool_deposit

    Authored by: Darlington Kofa

    3m 19s
    Darlington Kofa
  • EP7: max_tx_size

    Authored by: Darlington Kofa

    4m 59s
    Darlington Kofa
0:00
/
~0:00