Please describe your proposed solution.
StackUp is a new Learn-and-Earn platform that rewards developers with monetary incentives for completing quests and tasks that level up their skills and knowledge.
Different from hackathons, StackUp's tasks focus on small reward sums, given out to large groups of participants. The tasks are split into 3 types: Learning, Exploration, Practitioner, where each type fulfills a certain learning goal.
StackUp breaks the typical learning journey into smaller, bite-sized pieces (that we call quests), offering users real currency rewards for finishing each quest. This format of smaller exercises with incremental rewards, encourages learners to tackle more quests and learn more, as well as encourages them to follow through and finish the quest.
One key objective of these learning campaigns is for accomplished learners to be familiar and comfortable with the basics of Cardano, and will most likely feel comfortable and interested to pursue more advanced projects, learning pathways, and hackathons as well.
Please describe how your proposed solution will address the Challenge that you have submitted it in.
Broadly, the main challenge remains incentivizing developers to learn about Cardano and working through documentations. We want to create awesome experiences for developers to learn about the ecosystem and this will lead to increased adoption and productivity.
Our solution addresses two key challenges:
- developers new to web3 often feel lost and do not know how to progress in learning how to develop on a protocol
- learners typically quit halfway - due to lack of time, motivation, and difficulties/complexities faced when learning
By structuring the series of paid quests carefully, culminating in dApp building in the last quest in the campaign, we can induct developers into developing on Cardano in a guided manner, where they are constantly incentivized in bite-sized waves. Our Learn-and-Earn campaigns on StackUp have been successful in incentivizing developers to learn, through redesigning existing learning content, e.g., documentation, videos, etc., into fun quests.
This is a sister proposal to another proposal that we are submitting, i.e. an APAC-focused Cardano hackathon organized by our hackathon arm. Link: https://cardano.ideascale.com/c/idea/419112
What are the main risks that could prevent you from delivering the project successfully and please explain how you will mitigate each risk?
Risk 1: Content quality gap
We have a team of experienced quest developers to develop quests in-house, and engage external developers to develop content for campaigns. Ideally, we will have a technical Cardano POC who can greenlight our content. We will also reach out to the Gimbalabs community and IOG Plutus and Atala PRISM teams.
Risk 2: Learners facing difficulties during the program
If the quest players find the quests too difficult, they may drop off the campaigns. We have a Discord channel that aids quest players during the entire campaign period, which will help players complete quests successfully. The Discord channel also helps in collecting real-time feedback that can be used to refine the quests. This has worked well in the past as Discord members were helping each other actively throughout the campaign.