not approved

Flooftopia - Cardano's First Non-Combat Based MMORPG

₳300,000.00 Requested
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解决方案

We will develop the first non-combat based MMORPG with optional Web3 interactions, Flooftopia. Our game will bring in gamers of all demographics into the Cardano NFT and Gaming space!

Problem:

There aren't any MMORPGs or strong flagship games on Cardano to draw in the non-Web3 gamer crowd. This harms the growth of the CNFT and gaming ecosystem as this is a group we really need to draw in!

Yes Votes:
₳ 18,269,613
No Votes:
Votes Cast:
246

[SOLUTION] Please describe your proposed solution.

Flooftopia is a social non-combat based MMORPG where players will be able to jump, run, walk, craft, speak with NPCs, trade, go questing, and much more! A unique and challenging feature of Flooftopia is that it is NOT combat-centered. Though as other games have proven, you do not need combat to take on bosses or to cooperate with players and compete with other guilds.

As with most MMOs, Flooftopia will have skills that players can level up (i.e. fishing, woodcutting, etc.) As the player levels their skills, the proficiency of the skill will increase and new abilities/options will become available.

Similar to the skilling system that is common in MMOs, Flooftopia will have many professions that users will be able to pick from and switch between. Each profession will bring value to the player and/or other players within their group, guilds, or village (i.e. Angler may increase a player's fishing ability or provide an invisible +2 bonus to their fishing level and others around them.) Though, some more beneficial professions may have higher level requirements or quests having been completed.

Players will be able to build individual or guild houses and move the individual houses of multiple players together to form a village. Housing will always have benefits for the players with individual houses offering the smallest, and villages offering the biggest advantages!

Overall, Flooftopia is an MMO game that will have players working together in a social/cooperative manner. Whether it is the elements or bosses that players will have to overcome, there will be benefits to players working together. This will be accomplished in multiple ways such as:

  • Joining NPC-led guilds that specialize in different skills or game-aspects
  • Join/start your own group, guild, or village
  • Cooperate to take on bosses & challenges
  • Work together on an in-game scale to overcome obstacles
  • Compete with or against other groups, guilds, or villages, and more!

It is with this blend of MMO common features and unique features/mechanics that Flooftopia will be a game that users will want to play and will help bring gamers into the crypto space.

[IMPACT] Please define the positive impact your project will have on the wider Cardano community.

The positive impact that Flooftopia will have for the Cardano Ecosystem is by creating a flagship game that will bring in new users, value, and liquidity for the Cardano ecosystem.

We'd be measuring:

  • Gaming NFT Sales

  • New Users & changes in the flow of new and returning players

  • Amount of/Quality of gaming content created featuring Flooftopia

  • Gaming partnerships with Flooftopia/Utility provided to blockchain gaming through working with Flooftopia

  • Increase in new wallets made for connecting with Flooftopia (measuring conversion from gamer 'digital native' to blockchain/cardano native

    [CAPABILITY & FEASIBILITY] What is your capability to deliver your project with high levels of trust and accountability? How do you intend to validate if your approach is feasible?

We already have a team that is working on this project, and we are all seasoned professionals at developing games and related NFT Technology. An example of this would be our Build-an-NFT Minting Technology. We also have gotten funding for a separate proposal, and have a 100% completion rating within Project Catalyst.

Team Details: https://docs.google.com/document/d/1uX4GDmcscemd5tqqkm57lHVKJBEPbViT/edit?usp=drive_link&ouid=106739159824057826561&rtpof=true&sd=true

[Project Milestones] What are the key milestones you need to achieve in order to complete your project successfully?

  • Finishing out the Kutanga Forst and Paradise Acres areas (Starter Areas).
  • Finish out the professions system.
  • 50% completion of the main questline.

>- Closed Alpha Testing

  • Finish out Kutanga Forst, Fernn Jungle

>- Closed Beta Testing.

  • Successfully closed out VC Funding Round to ensure no further need for Catalyst Funding.

    [RESOURCES] Who is in the project team and what are their roles?

Coding: Dirk worked for Ubisoft, founded two gaming studios as a Dev Lead, and is currently working as a Technical Architect. He is the go-to guy, well-versed in everything tech-related, with 20 years of experience!

(LinkedIn: https://www.linkedin.com/in/dirk-potulski-71313428/))

Art: Christian is our Illustrator and UX Designer with more than 15 years of professional work in digital art, gamification, interface- and app design in the industry. Starting as a big fan of the classic "point & click" adventures (e.g., Monkey Island, Beneath a Steel Sky, Day of the Tentacle) on DOS and hoarding tons of comic books, he turned his geek hobby into an ever-expanding full-time job!

(LinkedIn: https://www.linkedin.com/in/christian-hayungs-9ba22457/))

Strategic Advisor: Marcin worked in marketing, sales, and project management for THQ, Ubisoft, CI Games, Daedalic Entertainment, and Rockstar. In the past 10 years, he has helped some start-ups in their initial phase, and he will provide additional guidance for Flooftopia, as well!

(LinkedIn: https://www.linkedin.com/in/marcin-kugla-a92b5964/))

Game Design: Alex worked as a creative director at Ubisoft's campus and as lead developer of Faith and Honor Barbarossa. He has considerable experience researching psychological and neurological sweet spots in game-based learning. With over 4 years of experience in game design, Alex is geared to bring the best gaming experience to Flooftopia!

(LinkedIn: https://www.linkedin.com/in/alexander-cimpeanu-b9507a112/))

Marketing: Conward is the lead of marketing and founder of Flooftopia! He has been within the Cardano Ecosystem for 3 years. He is the host of The Cardano Convo Podcast, and he is an avid gamer at heart. After noticing that there weren't any NFT games being built for a broad demographic, he began putting together the ideas that would define Flooftopia!

(LinkedIn: https://www.linkedin.com/in/conwardswift/))

Together, we have decades of professional gaming and business experience. We know that games are a great way to bring people together and into the Cardano Ecosystem. With this in mind, we will create an NFT gaming experience that caters to all ages and the broadest possible demographic.

We are all avid gamers and want to create an inclusive environment that mirrors Cardano's culture and environment.

[BUDGET & COSTS] Please provide a cost breakdown of the proposed work and resources.

Game Design: $23,000 (~4 months@ $35/hr)

Concept Art/UI: $12,000

Webpage Development: $5,000

3D Modeling/Animation: $18,000 (~240 hours @ $75/hr)

Coding: $47,000 (~4 months @ $75/hr)

Marketing: $13,000

<u>Legal: $7000</u>

Total: $120,000 (300,000 ADA * $0.40)

[VALUE FOR MONEY] How does the cost of the project represent value for money for the Cardano ecosystem?

We have listed estimates of the cost of development. These are average rates for many of our team members in Germany. Also, given we are building an MMORPG, we understand that it is a relatively expensive, but highly fruitful undertaking for the ecosystem. We have laid out hourly rates and more in the previous section.

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