over budget

PlayerMint P2: MetaVerse Toolkit

$30,000.00 Requested
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Community Review Results (1 reviewers)
Addresses Challenge
Feasibility
Auditability
Impact
解决方案

在Cardano上创建一个经济工具包,以便MetaVerse用户能够赚取、铸造和交易数字资产。

Problem:

一个MetaVerse正在形成,但它并没有一个经济支柱,使其用户能够拥有他们互动的数字资产。

Yes Votes:
₳ 88,681,864
No Votes:
₳ 41,150,492
Votes Cast:
477

  • Video cover image
  • Further Context - PlayerMint will provide a user-friendly Cardano toolkit for the earning, minting, trading, and use of digital assets for virtual spaces like the Epic Games metaverse or Discord inorder to power the metaverse economy. PMX, the native cryptocurrency will be earned in gameplay enabling gamers to get paid to play videogames (first game will be Fortnite) and be used to mint and trade items as well as govern the PlayerMint DAO as the system decentralizes. Gamers are the perfect audience to build a high value decentralized application for. They understand digital assets and economies and voluntarily engage with them.

  • Fund4 Proposal // Phase 1 -

We are currently engaged in a fund4 proposal to build out the PlayerMint protocol as a Discord bot. You can view this proposal here: https://cardano.ideascale.com/a/dtd/PlayerMint-Token-System-for-Gamers/340535-48088. The fund5 proposal you are reading is to provide additional funding to further develop PlayerMint's position as the mint of the gaming metaverse.

  • Fund5 Proposal // Phase 2 -

PlayerMint Phase 2 is all about becoming the mint of the metaverse. This begins with building a website that supports the PlayerMint protocol. This website would become the main hub of PlayerMint, allowing the user base to connect their social platform accounts (Discord, Twitch in future) and their gaming accounts (Epic Games). This hub would also be used as the main place for users to mint and safely manage their tokens. The Phase 1 Discord bot is to provide a social environment for the community to form. The Phase 2 website is to provide a quality user centric hub that PlayerMint can use to launch the protocol onto other social platforms and into virtual game environments.

  • User Experience -
  1. Head to playermint.com
  2. Create an account (username and email)
  3. Create a wallet
  4. Link social and gaming accounts (Discord and Epic Games)
  5. Play Fortnite
  6. Receive payouts of PMX
  7. Use PMX to mint and trade NFTs
  • Development Roadmap and Use of Funding -

100% of the Catalyst funds will go towards PlayerMint's dev group Kromeon (https://kromeon.com/) to build Phase 2. Kromeon will get paid in two separate instances. The first instance PlayerMint will pay Kromeon $15k at the beginning of the development process. The second instance, of $15k, will occur at the end of the development process. Kromeon's development and payment process is listed below.

 

  • Phase 2 Development (18 Weeks) - Initial Payment // $15k Initial Discovery Meeting // 2 Days // To Do Determine Product Scope and PRD // 3 Days // To Do Product Design // 5 Weeks // To Do Product Development // 10 Weeks // To Do Product Testing/QA // 2 Weeks // To Do Final Payment // $15k

 

  • Public Launch Date - Our expected public launch date for our fund5 proposal is by the end of September 2021, soon after the Alonzo hard fork.

  • Technical Details -

Blockchain Dev Environment: KEVM Gaming SDK: Epic Online Services

  • Business Model -

The PlayerMint business model has been constructed with the sustainability and longevity of the project in mind. PlayerMint mints PMX every 5 days. This means the years supply of tokens are minted in 73 separate epochs. Each epoch 80% of the minted tokens will fund the prize pool for people to get paid to play. The other 20% of the minted tokens will be distributed to the PlayerMint Team. On the non-fungible side 95% of the initial sale of the PlayerMint NFTs will go to the artist. The other 5% will go to the PlayerMint Team. PlayerMint will also take a 3% royalty on all aftermarket NFT sales. The artist is welcome to set a royalty of their choosing. This business model aligns incentives between the PlayerMint Team and community. In order for the Team to have sustainable revenue the community must be receiving meaningful payouts of PMX and see reason to mint and trade NFTs.

  • Metrics of Success - Goals Set for 3 // 6 // 12 Months -
  1. Unique addresses holding PMX 10k // 50k // 200k
  2. Daily active addresses as measured by a transaction (2% of unique addresses) 200 // 1k // 4k
  3. NFT sale volume 10k // 100k // 1m
  4. Profit generated by gamers and NFT creators 30k // 300k // 3m
  5. Total playermint.com accounts (80% of unique addresses) 8k // 40k // 160k
  6. Playermint.com monthly active users (50% of total playermint.com accounts) 4k // 20k // 80k
  7. Views across user generated content regarding PlayerMint 50k // 500k // 5m
  • Meet the Team -

  • Grant Scholl // Chief Executive Officer - Has 2 years of experience in gaming and 4 years in blockchain. He works to build out the ultimate vision of PlayerMint and how it will integrate with the metaverse.

 

  • John Rousseau // Chief Operating Officer - Has 34 years of experience in gaming and 2 years in blockchain. He works to maintain the internal company and ensure operations are running smoothly.

 

  • Aidan Rankin-Williams // Community Director - Has 2 years of experience in gaming and 3 years in blockchain. He works to form and engage with the community while helping to build the PlayerMint product.

 

  • Greg Fox // Strategic Advisor - Has 7 years of experience in gaming and 1 year in blockchain. He works to provide advice and guidance as to how the project should progress and establish quality lines of revenue.

 

Elevator Pitch:

Podcast:

Interview:

Definition of Success

Received emails from [email protected], How my proposal impacts the challenge metrics, Broken down my budget requirements, Defined expected public launch date., How I address the challenge question, Submitted this proposal to only one challenge, Definition of success after 3, 6 and 12 months, Included identifying information about all proposers

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Playlist

  • EP2: epoch_length

    Authored by: Darlington Kofa

    3分钟24秒
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  • EP1: 'd' parameter

    Authored by: Darlington Kofa

    4分钟3秒
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  • EP3: key_deposit

    Authored by: Darlington Kofa

    3分钟48秒
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  • EP4: epoch_no

    Authored by: Darlington Kofa

    2分钟16秒
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  • EP5: max_block_size

    Authored by: Darlington Kofa

    3分钟14秒
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  • EP6: pool_deposit

    Authored by: Darlington Kofa

    3分钟19秒
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  • EP7: max_tx_size

    Authored by: Darlington Kofa

    4分钟59秒
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